{"id":90,"date":"2016-08-23T14:45:55","date_gmt":"2016-08-23T19:45:55","guid":{"rendered":"http:\/\/oakheartgames.com\/boardgames\/?p=90"},"modified":"2016-09-11T10:41:26","modified_gmt":"2016-09-11T15:41:26","slug":"patchwork-by-uwe-rosenberg-and-lookout-games","status":"publish","type":"post","link":"https:\/\/oakheartgames.com\/boardgames\/2016\/08\/patchwork-by-uwe-rosenberg-and-lookout-games\/","title":{"rendered":"Patchwork by Uwe Rosenberg and Lookout Games"},"content":{"rendered":"<p>There&#8217;s a reason this is currently rated as the number one <a href=\"https:\/\/boardgamegeek.com\/boardgamecategory\/1009\/abstract-strategy\">abstract strategy<\/a> boardgame on Board Game Geek&#8217;s website. \u00a0Patchwork is a combination of economy, take-that, tile-placement, planning, puzzles, and resource management (including a unique time track feature).<\/p>\n<p>I can&#8217;t express how great this game is, but I really don&#8217;t like the theme. \u00a0I think this game would be masterfully redesigned as a city-building game with taxes\/money instead of buttons and construction time instead of quilting time. \u00a0The board could be dirt, the tiles could be buildings, and buttons gold or dollars.<\/p>\n<p>Don&#8217;t let the theme of this game fool you &#8212; it really is one of the best genre-busting abstracts out there.<\/p>\n<p>I&#8217;d go over the rules a bit, but I don&#8217;t want to reinvent the wheel&#8230; person that has the most buttons (minus empty spaces on the board) wins.<\/p>\n<p><a href=\"https:\/\/boardgamegeek.com\/boardgame\/163412\/patchwork\">Boardgame Geek<\/a> Says:<\/p>\n<blockquote><p>In <em><strong>Patchwork<\/strong><\/em>, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9&#215;9 game board. To start play, lay out all of the patches at random in a circle and place a marker directly clockwise of the 2-1 patch. Each player takes five buttons \u2014 the currency\/points in the game \u2014 and someone is chosen as the start player.<\/p>\n<p>On a turn, a player either purchases one of the three patches standing clockwise of the spool or passes. To purchase a patch, you pay the cost in buttons shown on the patch, move the spool to that patch&#8217;s location in the circle, add the patch to your game board, then advance your time token on the time track a number of spaces equal to the time shown on the patch. You&#8217;re free to place the patch anywhere on your board that doesn&#8217;t overlap other patches, but you probably want to fit things together as tightly as possible. If your time token is behind or on top of the other player&#8217;s time token, then you take another turn; otherwise the opponent now goes. Instead of purchasing a patch, you can choose to pass; to do this, you move your time token to the space immediately in front of the opponent&#8217;s time token, then take one button from the bank for each space you moved.<\/p>\n<p>In addition to a button cost and time cost, each patch also features 0-3 buttons, and when you move your time token past a button on the time track, you earn &#8220;button income&#8221;: sum the number of buttons depicted on your personal game board, then take this many buttons from the bank.<\/p><\/blockquote>\n<blockquote class=\"instagram-media\" style=\"background: #FFF; border: 0; border-radius: 3px; box-shadow: 0 0 1px 0 rgba(0,0,0,0.5),0 1px 10px 0 rgba(0,0,0,0.15); margin: 1px; max-width: 658px; padding: 0; width: calc(100% - 2px);\" data-instgrm-captioned=\"\" data-instgrm-version=\"7\">\n<div style=\"padding: 8px;\">\n<div style=\"background: #F8F8F8; line-height: 0; margin-top: 40px; padding: 50.0% 0; text-align: center; width: 100%;\"><\/div>\n<p style=\"margin: 8px 0 0 0; padding: 0 4px;\"><a style=\"color: #000; font-family: Arial,sans-serif; font-size: 14px; font-style: normal; font-weight: normal; line-height: 17px; text-decoration: none; word-wrap: break-word;\" href=\"https:\/\/www.instagram.com\/p\/BGPbH1TBas7\/\" target=\"_blank\">Playing a little #patchwork boardgame with the 7 year old middle child. We sure love this game. #boardgames #bgg #boardgamegeek #gamenight #familyfun #2player #abstractstrategy<\/a><\/p>\n<p style=\"color: #c9c8cd; font-family: Arial,sans-serif; font-size: 14px; line-height: 17px; margin-bottom: 0; margin-top: 8px; overflow: hidden; padding: 8px 0 7px; text-align: center; text-overflow: ellipsis; white-space: nowrap;\">A photo posted by Oakheart Games (@oakheartgames) on <time style=\"font-family: Arial,sans-serif; font-size: 14px; line-height: 17px;\" datetime=\"2016-06-04T17:30:13+00:00\">Jun 4, 2016 at 10:30am PDT<\/time><\/p>\n<\/div>\n<\/blockquote>\n<p><script src=\"\/\/platform.instagram.com\/en_US\/embeds.js\" async=\"\" defer=\"defer\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>There&#8217;s a reason this is currently rated as the number one abstract strategy boardgame on Board Game Geek&#8217;s website. \u00a0Patchwork is a combination of economy, take-that, tile-placement, planning, puzzles, and resource management (including a unique time track feature). I can&#8217;t express how great this game is, but I really don&#8217;t like the theme. \u00a0I think [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_exactmetrics_skip_tracking":false,"_exactmetrics_sitenote_active":false,"_exactmetrics_sitenote_note":"","_exactmetrics_sitenote_category":0,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-90","post","type-post","status-publish","format-standard","hentry","category-games-played"],"post_mailing_queue_ids":[],"_links":{"self":[{"href":"https:\/\/oakheartgames.com\/boardgames\/wp-json\/wp\/v2\/posts\/90","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/oakheartgames.com\/boardgames\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/oakheartgames.com\/boardgames\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/oakheartgames.com\/boardgames\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/oakheartgames.com\/boardgames\/wp-json\/wp\/v2\/comments?post=90"}],"version-history":[{"count":2,"href":"https:\/\/oakheartgames.com\/boardgames\/wp-json\/wp\/v2\/posts\/90\/revisions"}],"predecessor-version":[{"id":92,"href":"https:\/\/oakheartgames.com\/boardgames\/wp-json\/wp\/v2\/posts\/90\/revisions\/92"}],"wp:attachment":[{"href":"https:\/\/oakheartgames.com\/boardgames\/wp-json\/wp\/v2\/media?parent=90"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/oakheartgames.com\/boardgames\/wp-json\/wp\/v2\/categories?post=90"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/oakheartgames.com\/boardgames\/wp-json\/wp\/v2\/tags?post=90"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}